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Trinity: Souls of Zill O’ll
A king will die at the hands of his own offspring, reads the prophecy of Chancellor Zofor. King Balor fears this most of all… According to myth, the continent of Vyashion as well as the physical world was created by a god called Notoon. Although the continent’s peoples universally worship Notoon, their shared faith has failed to bring unity. Vyashion’s many races, from human to elf and vampire have maintained an uneasy peace amongst each other. The source of the tension stems from the King Balor and the Dyneskal Empire.
- Brought together by fate, the three adventurers in your party must work together to explore Vyashion’s fields, dungeons and towns, collect items, survive encounters with mythological beasts and ultimately defeat the evil King Balor.
- An innovative team system lets you alternate between each of the three characters: a warrior, a wizard/swordsman and an assassin. Magic abilities and physical offensives can be used together to unleash combo attacks.
- A completely interactive environment. Uncover new paths by destroying objects, set areas aflame or freeze them with spell casting.
- Throughout the game, side quests add more adventures and depth to an already rich experience.