Bladestorm: Nightmare
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Bladestorm: Nightmare
In Bladestorm: Nightmare the player is called to create a mercenary and accept missions which will advance the English or the French cause in the course of the Hundred Years War. The successful completion of these missions relies on a variety of elements which put the player’s fighting abilities, strategy, tactical and leadership skills to the test.
The Mercenary does not ride to the field alone, but as the commander of an army unit selected to fit each individual situation as some missions are better fought with foot soldiers, others with lances, archers, light cavalry, or a combination of melee, ranged and mounted units.
Reviews
Read all reviews on Metacritic
70 – Push Square
Bladestorm: Nightmare’s vast battlefields only become truly welcoming once you’re embedded deep within its progression system, but those who are on the lookout for a bit of tactical action will definitely want to test their mettle as a mercenary all the same.
50 – GameSpot
Bladestorm: Nightmare is a game trapped in 2007, awkwardly fumbling for a way to push a tried and true formula forward.
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Metacritic Score | 58 |
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